Corona renderer for cinema 4d r167/12/2023 Time is money, so you need to create your scenes quickly and easily. That is why Corona comes with many “little” workflow tweaks that will make your life much easier. The output quality and speed are not the only things that make a great renderer. The Corona Forum and Gallery section provide great examples of this. Realistic lighting and materials, including caustics, are yours right out of the box. RenderingĬhaos Corona delivers predictable, reliable, and physically plausible results with no compromises in quality. Most new users learn Corona in just one day - and fall in love with it in two. Render setup is really as simple as pressing “Render”. If you are already familiar with Corona, then check out the ‘what’s new’ link below for a summary of the new things you can achieve with the latest release. There has also been a lot of work under the hood for code maintenance, laying the groundwork for future features and improvements after the huge update in features added in Corona 8.Īll features are tightly integrated into Autodesk 3ds Max and Maxon Cinema 4D. Depth of Field from the fisheye camera, new Material Override settings to preserve slicers, out-of-core texture rendering to save some memory at render time, and more. Now the perfect tool for making fire, smoke, water, and more are included in your Premium subscription. Corona has supported Phoenix for some years, but only a few users had it added to their toolset due to the significant extra cost. Now you won’t have to use a complex video editor that is overkill for your everyday needs. An easy way to turn your image sequences into a video format. Leathers, fabrics, and even foils can now be added to your scene, guaranteed to match the real world in both looks and in scale. The ultimate realism for your materials has been cleverly scanned so that each material responds in its own unique way to lighting. ![]() Edge Trimming in Chaos Scatter, a much-requested feature, is implemented in this update to Scatter.Add detail to your Corona Sky, with animatable procedural clouds and airplane trails. Tile geometry across a surface as easily as you’d tile a texture. Under the hood improvementsĪs mentioned when we released Corona 8, we have been working on some changes under the hood to improve the user experience, such as new preservation options for Material Overrides, reduced memory required by Corona Bitmaps, improved material previews in the High-Quality viewport, and more. Depth of Field for Fisheye Camerasįor artistic purposes (since real-world fisheye lenses do not show this effect), you can now add depth of field blurring to scenes rendered from fisheye cameras. ![]() Shutter Curve for Motion BlurĬontrol the amount of blur at the start, middle, and end of the motion blur effect, replicating how it looks from a real camera. ![]() While Chaos Player will give you the ability to edit and post-process your image sequences. Phoenix will let you create realistic simulations of fire, smoke, water, and more.Ĭhaos Scans will give you access to hundreds of realistic materials that are too complex to simulate with regular materials. Included in Premium are three powerful tools from Chaos. Chaos Scans, Player, and Phoenix included in Premium Now you can have control over the edges of your scatters, for keeping those lawns neat and tidy.
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